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It's possible I could add some sort of fade intensity tho it may have to be a global fade intensity (applied to all)

I'll look and see what I can do. 

As for a wave effect, that too is also possible tho it'll have a preformance hit if its applied to each reflection separately (meaning that if u want it to run well it'd need to be applied to all) 

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Yes that's the case I have a lot of scenes where my characters are in the water (a challenge I wanted to meet) I want it to be the same for everyone (as well as for the fade). So now that I know your script a little better I can say that it works wonderfully. <3

(+1)

Okay so Ill take a look into adding a global fade/wave distortion. 

If I add displacement support for the fog, then I'll def add the wave support for reflections.

Thank you!