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It's something like a 290x290 window with no upscaling and so it doesn't really follow the limitation at all.

However, the core gameplay basically works, and I think with some tweaks, such as some text explaining what is happening in the game, adding more sound effects, and some more graphics to improve gamefeel, the project could really shine.

Hi, I have been having trouble with this limitation and getting the game to low res on the build, do you have any tips on that?

Using Unity, if you go to Window>Package Manager and import 2D Pixel Perfect. I used this article to set up https://blogs.unity3d.com/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-p...