Just wow! At first I had some trouble with the interaction , but after fiddeling around with it for a planet or two I just loved the sort of Myst-style interaction with a lot of buttons and that everything felt kind of like a puzzle in the beginning :D. It shows that you put a lot of time and effort into making all of the different systems for resources, characters and mission-interactions.
After reaching Earth in Lupus with two crew members dead (I appearantly suck at hunting) I decided to try to communicate with the inhabitants. However, after everything started going south i accidently moved the slider to the max and the game crashed, but it would've ended abruptly with me dying anyway, so it was probably for the best.
To summarize, I enjoyed just about everything. The only thing that I would add is some sort of introduction. I dived head first into it and suddenly realized that one of my crew members had died without me knowing it and I had no idea of how to send people to the med bay. However, this is something that I wouldn't expect for a submission to a 1 month game jam so I think that it was reasonable to leave it out for the time being :)