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1. Has the objective of being a savior going on a quest to save the world the player woke up in.

2. using the chosen tool/weapon are the verbs/mechanics

3. Time and the currency "Mora"   seem to be the variables as well as having the sword, orb, bow, and spear.

4. This game is appealing because the character wakes up into the game itself, creating an interesting set-up. The pictures of the weapons and the fantasy setting also adds an interesting element. The use of currency and ability to "buy" things adds something for the player to do outside of the main quest.

5. Nothing is confusing it's pretty easy to follow along.

6. The way you have it so far is interesting especially with meeting different characters.