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I loved playing this game! I was very glad I had the opportunity to play it and also watch the ending in class. 

The first thing I noticed was the choice of mixed media. Right off the bat, I think this is one of the strongest parts of the game. I immediately wanted to play more upon seeing the environment and character-- they made me want to explore and see more of what was created for this game! I think it's difficult to keep a mixed media piece coherent, but this was very well executed in its design. 

The other part I enjoyed was the story progression and level design. I felt it was a very original concept to have a sort of "friendly" bounty hunter. I also liked the pop culture inserts and mix of "modern" media (glitch art, 3D models) with "traditional" media (claymation, hand drawn aspects). Overall I thought this made the progression interesting and well done. 

A suggestion I have is just making the story a little more clear. I think the gameplay and assets are all there, but I really want to know why I ended up at an old lady's house. I feel like she's a specific character and I'd love to know more about it. 

In summary I think this was a beautiful game, and would love an open world version I could just walk in for hours. Awesome job guys!