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Such an interesting take on this assignment! I think you were extremely successful in creating a story that emphasizes a very different  array of emotions. The color changing background is so effective in providing a visual mood indicator. Normally when you shoot in games it is to hurt and kill your target, I love how in this game you are simply trying to spread positivity and love. In terms of mechanics, I think they can probably be simplified. Maybe mapping the aim to mouse position instead of QE/arrows would feel more natural. I also got a bit lost in the first level trying to read all the text. Overall a really great experience!