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Feedback I forgot to post from October 5th:

What were your favorite moments of the game?

The eyes!! I can't stop looking at the person's eyes in the bottom corner of the screen. The way they twitch and roll around in his head is so creepy in the best way possible. I also thought the third wave transition was so beautiful and shocking!!

Where do you see room for improvement?

I think that playing around with the sound effect on the pencil shooter could be interesting to try out. Since I was shooting at a constant rate I kind of felt like the audio I was creating was steamrolling over the haunting lofi background music. 
Another thing on audio design, this might be super cheesy and overdone, but I think that having a steady thumping heartbeat that increases as the waves go on could be pretty effective on emphasizing the increasing intensity (or something like that)

I had a little bit of a hard time keeping track of what I was doing cause I was just so focused on shooting the bubbles so I think that replacing the UI text scores with UI Slider progress trackers could be a good way for players to easily see what's going on.

When did you stop playing and why?

I didn't stop! I actually replayed multiple times just so I could keep staring at the person's eyes :)

Was there anything related to the interface or controls that was hard
to understand?

Controls were very easy to pick up! It might be easier for players to follow progress if it was tracked by a slider rather than text. 
Also on the instructions page it could be nice to have a visual key 

Do you have any other feedback that you would like the designer to hear?

One more thing I just thought of, are the bullets staying on the screen after they miss bubbles intentional? If not, either shortening lifespan or having them destroy on collision with the boundary colliders could solve this!
Other than that, SUCH BEAUTIFUL ART!! So cool seeing the progress from last week to now. Great job!