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In two weeks time, you guys managed to pull off a super polished game that has a lot of depth to its gameplay, that is very impressive! The game has a nice difficulty curve, though perhaps only the most dedicated player base can get through the later levels without ever being caught. The way things are right now, there is not much of an incentive for me to stealth the levels, but I saw you were implementing a star rating system which I think will definitely help. When playing on your own, it hard to know what 'good' or 'bad' score is, so I went through the game without much care if I get detected or not. While I played in this aggro style, I found that I could exploit the ladders, because that is the only state the enemies cannot shoot, so I lured them all to a ladder and took them out while I could not be hurt. I already see that the UI issue has already been talked about a bunch, so I will leave that alone. I look forward to the next update!