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really brilliant idea! it's fun to play but I'd love to see more, ie a larger board, easier chord mechanics and even items - this has a lot of potential but an amazing proof of concept as is

You should go try DemonCrawl then. It's what happens when a dev realizes that minesweeper is a roguelike and goes ham with that concept. The only major downsides are the grinding and the requiring to go infinite in the end game.

I love demoncrawl, it's one of my favourite games right now. This game could definitely take inspiration from it but I have no doubts it could built into it's own niche as well