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Playtester Name: Chang

Developer Name(s): Yuen, Milena, Daniel, John

Playtest Date : 11/19/2020

What were your favorite moments of the game?

Love to see how the characters have different skills and interact with each other. Idle animation looks great! nice detail. I think these minor details make the game more lively.

Where do you see room for improvement?

It would be nice if there was a button to go back after selecting the move button, because the players have to press the button to see how far they can move.

When did you stop playing and why?

If I return to the menu and replay the game then game is broken.

Was there anything related to the interface or controls that was hard

to understand?

The UI layout is well arranged.

I think the typeface which is used for description could be changed.


Was there anything related to the mechanics that was hard to understand?

Everything was kindly explained.

Was there anything related to the art, or sound that was hard to understand?

  Art really fit into the game style. It seems that small characters are well expressed with a small number of pixels. 

Do you have any other feedback that you would like the designer to hear?

It was nice to see the 3 difficulty levels. In my opinion, it is good that the map grows, but I wish I had a lot of skills, because in the beginning, there is nothing to do except moving, so the tension seems to decrease a lot.