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(+1)

Room prefab walls have rigidbody, players and monsters have rigidbody and collider, but monsters will cross each other and walls, but players will not

Monsters and players are created in a room prefab with levels

Why did this happen? I wonder

Please check that your project is correctly set up to have collisions between objects in different layers. The generator does not alter the physics behaviour of Unity in any way.

Deleted 2 years ago