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(1 edit)

cool, I'm F3Art on flowlab.  

btw how did you get such smooth transitions beteen levels? 

Hi F3Art! Glad to see another familiar person on here.  The level transitions are smooth because it’s all one level (that’s why the loading time is such a drag). The character and camera jump from room to room when you collide with a door trigger. 

ah, that makes sense.

and thanks for the follow!