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It did it again, same thing. 

OK, thanks. I did some simulations on a Virtual Box. I noticed that by putting a minimum of CPU and GPU, the base game crashes (which makes sense with 16mb of video memory :D ). Could you give me the name of your video card and your processor?  that I can simulate to try to reproduce the bug

Don't know where to go to look up my video card, but here's my processer:

Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz 1.80 GHz

Your CPU has an integrated graphics processor and it's fine. Normally this should not happen. I'm gonna think about it. Thank you for giving me the necessary leads, and i hope it will be ok next time :)

(1 edit)

If you want to see the final scene, download this save and replace the existing one in the same folder as the game (Windows and Linux):

save_game.save

You can see the scene in review scene :)

Edit : For Mac, the save is located "/Users/Library/Applications Support/Godot/App_userdata/Devilhack/save_game.save"