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Unity3d question : OFFTOPIC

A topic by pod11 created Nov 03, 2020 Views: 113 Replies: 2
Viewing posts 1 to 3
Submitted

Hey guys using that i have so  many experienced developers around ; could somoene help me out with a tip on my next project?

im doing physics based game in Unity.

Sample:

https://pod11.itch.io/vandalize

All elements visible in sampe are made out of FIXED joints, as you see they spring and wobble alot, and i can't find a way to make those joints more stiff - how to do it?

I tried dampingsetting  in joint and removing bounciness in material, but it dd not fix the problem.

hmm, I work in 2d, and never really use joints, because I’m a beginner, I don’t know.

Submitted

I think i sort-of figured it out. fixed joints are intnded to be a springs. i should have used different type of joint to get stiff effect.