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I really like your game. You only used simple shapes and colors but conveyed a lot of meaning and somehow made me care about the characters by the final level. To me it was because one side of the screen was almost always harder than the other. I wont spoil it for anyone but the ending made that meaningful. Might have been because I died so much I was able to spend enough time with them to form my own meaning in the characters and their actions. Great job and I hope you take that idea further!