Well, the concept has potential, the graphics and music are also pretty good. However some problems made my experience not as enjoyable as it could have been. My inputs felt delayed and the double jump was unpredictable. Some obstacles felt unavoidable due to their placements or the scroll speed. I also believe that my candy count wasn't reset between runs.
Overall it wasn't bad, I'd even say it was fun at the beginning of every run. Still, some polish and additional testing could have gone a long way.