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I have no idea what your idea is, but to adapt your idea to the jam, you could 

  • add moon easter eggs that are hard to find and part of a hidden score factor i.e. miniatures of real-world space rockets
  • make the game setting space or the moon.
  • define difficulties with sci-fi terms i.e. rocket enthusiast (easy) / space agency (medium) / moonshot (hard)
  • create a bonus level with a space theme
  • name npc/entities after known astro/cosmo-nauts
  • name entities/scenes after actual regions/craters of the moon
  • name/show objects with 1960s technology themes i.e. retro computers vehicles clothes tools etc

I'm sure there are many other ways to give your idea a lunar vibe.