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Ouch, sorry to hear! Can you check the mapping you use for APOTU (in the steamvr controller settings)? It should be set for default, maybe theres a rogue custom mapping active?

You could try to also callibrate the thumbsticks (also in the steamvr settings).

I'm running it on Index myself, so it should work just fine. However, APOTU uses an old version of Unity's Input system, which isn't the greatest in combination with Index, I needed to apply some trickery to get it to work decently.  

Thanks for the suggestions. I think it spontaneously fixed itself? It might have involved a reboot, or turning on the controllers in a different order, or playing on a Tuesday. But anyway I can play it now! Thanks for responding, and also for making this super creative and beautiful game. :)

Thank you! That is very good to hear. Hope it was just a fluke!