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Playtester Name: Chang

Developer Name(s): Alexander & Yuen

Playtest Date : 10/ 26

 

What were your favorite moments of the game?

- When I am able to double jump. Whenever I collide to the side of the platform I really like the feeling when I could do multiple jumps. 

I also really liked the mechanics of flashlight which I can actually make a platform while I’m playing. I don’t know if you guys intended it, but I was able to skip some platforms(path). It was really fun in that the path varies depending on how the player creates the platform.

Where do you see room for improvement?

- There seems to be insufficient explanation about the key. When I first acquired the item, I couldn't figure out what it was and how to use it.

When did you stop playing and why?

- I stopped while I’m waiting for the flashlight delay.

What was confusing or intuitive about the game mechanics?

- I thought It would be nice to reduce or eliminate the delay of flashlights and maybe better just add a limit to the number of them? Because several times I have to wait without doing anything.

 

What was frustrating or imaginative about the visual art, or sound design?

- Sounds fit into the game mood! The background music is amazing. 

Do you have any other feedback that you would like the designer to hear?

- I cleared all stages and it was nice to see a unique mechanic!