I played it on Quest 2 after the fix was released today. It worked pretty much flawlessly except for two things.
1: When I deployed more than 4 of the spider bombs the game became unbearably laggy until I either picked up or deactivated the 5th spider bomb.
2: I became trapped, because there were doors that were locked closed that lead outside of the current location I was in. This includes the original entrance that I used to enter the location. Is this a game mechanic of some sort?