DEAD-geon is a Belonging Outside Belonging dungeonpunk rpg.
It's also a game where you play both as a group of monsters inhabiting a dungeon, and as a group of kids playing an online rpg.
This meta-layer is cool, and the game itself is pulpy and it's got sort of an anarchic sense of humor, which works in its favor.
The PDF is an extremely meaty 27 pages, with a very readable layout. There's a fair few typos, but they don't really interfere with comprehension.
That said, you might want to read Dungeon by Jay Dragon before you try this. DEAD-geon is inspired by Dungeon and uses the same ruleset, and I wasn't quite able to figure out how to play DEAD-geon perfectly just by reading it. However, having read other Belonging Outside Belonging games, I feel pretty confident I could wing it, making up stuff when I got stuck.
The character classes in DEAD-geon are great, although it took me a moment to figure out that the Therian is a therianthrope (shapeshifter). There's also only four of them, which might limit group size. By contrast, there's a *lot* more antagonists---although this feels pretty reasonable, as you might want a few different adventuring parties showing up.
Overall, DEAD-geon is a cool idea and packs a *lot* of content for a jam game. If you're already comfortable with the Belonging Outside Belonging ruleset, and you want to check out something different, give this a shot!
Minor Issues:
-Page 2, Safety First, "summit" submit
-Page 2, Safety First, "eachother" each other
-Page 2, Safety First, anonymously
-Page 2, "faschists" fascists