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(2 edits)

DAY 21


Made some pretty good progress today. I sat down and I was like alright it's time to be makin some hard and fast decisions about this game, so I was like you know what the skybox I made looks super cool let's just make that the whole entire background (and I don't wanna lay out and design like a suburban street place thing), so bada bing now the game is in the cosmic realm or something (there will be an explanation in-game for why it looks like this) and it looks pretty and I think there will still be some kind of object behind our beloved main character at the beginning, won't be this placeholder house thing though. I'm also probably gonna change the main character's name, though saying why would probably spoil future games I want to make. Anyway we got our Main Witch and her best friend JACKIE who just chills and stands there. You'll be able to have a very cool and insightful and life-changing conversation with her it'll be wild. 

Also this whole cosmic realm thing means the game has taken on a more open ended structure now, where the whole thing is just this one big level where you can fly to every corner of it. I originally envisioned the game as a linear thing, but I like this structure better since it's just easier to conceive considering how the flying mechanic works, and it makes sense since it's in the cosmic realm

I ALSO made this really cool effect where, when you get on your broom, the camera FOV increases so you can see more of the screen, which will be important for seeing items and stuff. When you get off your broom the FOV zooms back in.

I'm feeling a bit more excited than before now, since I feel like I have a decent grasp of what the game as a whole will look like once it's done. Here's a tip whenever you make a change (or series of changes) to your game and test it and you feel a big smile blast across your face that's when you know you're starting to enter The Gucci Zone. Anyway here's to the next 8 days yall we gon make game.