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When we made the prototype (and please keep in mind this is a student video game :) ), our biggest constraint was the time. Although we know how to implement a mouse & keyboard version, we decided to focus our efforts on the feel of the best controller to transmit our experience, and that's the gamepad for Tough Kookie!

Hope you understand :)

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ok prototype ...dont miss lot people like play keybord. ... jaypad look only for console ...but respect student videogame lol ...think this game have good idea...