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Day 19: The importance of a game trailer

Creating a trailer for your game is a difficult task. Even when it is not a requirement in all digital video game stores, sometimes it turns out to be one of the most attractive elements to capture your audience in just a couple of minutes and convey the idea of your game in the simplest possible way.

Thanks to GMTK and Derek Lieu, a few months ago I was able to make a trailer for Gravity Spark, implementing several of the teachings they shared in the video mentioned above in just one minute. It’s a fact that there will be more people watching the trailer of our game than playing it, so try to catch them from the first seconds and of course, focus on your gameplay (unless your title is narrative-focused), at least for a first title. With enough experimentation, you will develop a style and will be able to improve your technique over time.
https://www.youtube.com/watch?v=4CSYA9R70R