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Drew I love this! I had a pet rock when I was younger and I thought it was the coolest thing ever, for the first day and a half. This project exudes the same feelings of excitement and disappointment appreciation that come with having a pet rock. I think the limited interaction but with multiple changing dialogues is really successful here and I think the overall art style is cohesive and well done. I agree with others that I think it would would be beneficial for the game to have buttons that better match the other text and assets. Another thing I thought of that could be a cool addition is a starting sequence when you maybe draw some eyes on the rock or something to mirror the initial excitement of getting your pet, only to have that fall off as you find out it doesn’t do anything. All in all though I really enjoyed my time with this. Your game description is perfectly on point and serves as a great complement to the game experience. Thanks for putting this into the world.