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Hey guys, really enjoyed the game more than I expected too. Thanks for putting the time and effort into creating it. At first I found the morality meter and the way that you had labeled the left or right choice quite confounding, as my style was often to reason through the choice in question whilst trying to take the fact that it was a game into account. For example, when I mentioned to the kids that I was looking for an axe, I was anticipating that I needed that item and that I would find it faster if the kids found it. If there is one change I would recommend, it would be the ability to skip through the dialogue text, so that I could replay the game and see what changed much faster.