Hi Jordan!
REALLY great job with this one! The core design and aesthetics are amazing! It's a really unique concept and it's a very addicting gameplay loop. I could easily see this as one of those games that gets #1 on the app store because of how simple yet fun it is, especially with it looking this good.
My one critique is that I feel the difficulty could use a bit more tuning. Right now the game feels a bit more like a test of patience and interest rather than one of hardcore skill. I wasn't really ever worried about being caught and my longest playthrough was to around 22 minutes stolen until I lost on purpose to see what losing looked like. I think the time to react to the eyes could be decreased, especially when getting later into the game. I think that would take the game over the edge and make it the best version of the game it could possibly be. With a harder difficulty, I could see myself spending way too much time trying to squeeze out a couple of extra seconds past my high score.
I know this critique may read a bit harsh and I'm sorry :( but it's because you really nailed everything else and I legitimately think you should work on it a bit more and publish it on mobile app stores. I cannot stress enough how great this is. Phenomenal job Jordan!!
Also: Can I make it on to the high score board 🥺