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I love this game. I love how playfully you’ve approached it and allowed all the elements to play together. The music and sound, the timed triggers, the cute simplistic illustrations— it’s all an excellent demonstration of how we can turn simple interactions (like playing with an elevator) into a fun and engaging story and game. I also love how you tied the points of the story together (being the robed stranger versus the non-robed stranger) and even toying with the player by making them walk down a long hallway only to be right back at the elevator. Just love it. Keep that sense of play and your openness to inviting in simple tricks like sounds or styling. I’m looking forward to seeing what else you come up with this semester! Great work!