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(1 edit)

Good news! I updated the package and added a sample scene with the URP

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That is amazing, i'll test it out right away. I already created my first game with your cool shader for an assignment and im glad to tell you i am recreating it for myself and again with your awesome shader. If you want i'll send you a build to play when done :)

Edit: I just tried it out and it is all pink ^^ when i used lwrp in the past it worked fine from start, so i think this isn't supposed to be. Basically everything is pink texture when i open your test scene. I don't know if i have to clarify using the URP, but i got URP imported, same as your project and it doesn't work ^^. Maybe I am just to stupid ;). Looking forward using your shader, really amazing.

Hey, when you open the shaders in the graph view do you see an error on the PBR Master node? If so you might need to set up your project to use the URP. This link explains how to do that better than I can https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.1/manua...

Yes it worked! I was missing the UniversalRenderPipelineAsset. I havn't used the URP before, but now everything is fine. Great work and I hope I can show you a cool game i made with your shader soon.

Best regards HappyIRL

Awesome! Glad you got it working. I'd love to see what you come up with!