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That was an interesting game. The core concept is really interesting, and could be one of those experiences that would serve as "direct windows to a specific time in history". I would love to see the concept expanded (mainly by having some kind of branching narrative that made you REALLY ponder about the consequences of your Newster), but the overall experience with the game was really nice!

(+1)

Thank you so much for your feedback, really appreciate it! I would love to add a branching narrative, I will surely consider it if I work further on the game!