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(2 edits)

Oops I forgot to post yesterday's learning, so here it is:

Day 5: Choosing a development engine

If you are working on your first video game, this section should not take you long, considering that the scope of the project is well established and you do not plan to make an open world multiplayer 3D game or another equally ambitious project.

Particularly for Redd’s Runaway I decided to use Godot after a good friend, Aldo Pedro, told me about it a few years ago. After doing my first exercises and creating a prototype of a platform game, I realized that I was facing a perfect tool for my needs.

On the other hand, if you don't know how to program, there are certain engines that allow you to create a video game without even a single line of code, so there are many options nowadays, the vast majority are free or ask you for a fee once you have passed a certain amount of money in profit. You can start by taking a look at Unity, Unreal Engine, Godot, Game Maker Studio, or Buildbox.