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I'm having performance issues with the android build, It takes seconds for any of my inputs to be registered. My tablet doesn't have problems with games or other visual novels.

Hey, NPS7, thanks for letting me know about the problem. Could you tell me what device you use? (or the specs).

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Lenovo Tab 4 8", Snapdragon 425, 2 GB RAM.

Yeah it's not great but I've never had performance problems with anything until now.

I see! Thank you for the response.
After Years can be problematic on some devices because it uses a different engine than most of the fVNs out here (it's RPG Maker, rather than RenPy). RPG Maker is known for not-so great optimalization on mobile devices, because this engine heavily relies on a single CPU core performance (long story short, it's more PC friendly). To add the salt to the injury, I also decided to make the game in a high resoution of 1920x1080 px, which can also take a quite a hit on the performance. Sadly, I've realized about it way too late, and now, it would require a massive amount of work to make changes in this regard (scaling every picture that shows up in every scene, relocation all the game menus etc).

So yeah, to summarize - your device is by all means powerful enough to run a simple game like this - the real problem is the engine itself, and my mistake to not code the core script of the game with the mobile platform in mind (I simply wasn't aware how big Android user base is here on itch.io). I just hope that the low framerate won't discourage you from reading the novel - the game doesn't feature any "quick time actions", so you shouldn't experience any more unconviniences along the way.

Hi tyrving, just a question, are you planning to switch from your currently using engine to renpy? Or rather make a renpy version for android

Hey Shu-Chi! As much as I'm aware of how the game would benefit from switching to Renpy in terms of improved gameplay fluidity, I'm afraid it's not enough of a reason to put a months of worktime to move a project in such advanced state to a whole different platform that I have zero knowledge about. Please believe me that, while VNs might not seem to be a difficult games to pull off, making one version of the game is enough of a headache, especially when you work on it alone making all the writing, coding, testing, editing, drawing, managing two sites and preparing a content for promotion and the supporters.

I must ask though, what is the exact reason you would like to see the game on Renpy? Is there a lack of certain feature or is the game having some technical/ performance issues?

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I asked you if you were switching to renpy  or just make a renpy android version because

Its at least 1GB RAM device friendly and i can do manual user data backup

On your currently using engine, its lagging and uses a lot of RAM, and iam not able to backup the user data

I know that switching or making different version is not easy