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  • Something remarkable (i.e. you noticed it because it showed care by the developer, was particularly engaging or fun, or was otherwise memorable)
    • I love how you're trying to make the next popular speed run game.  It has the potential to become very interesting and big with some more engaging objects and a little bit more obstacles. 
  • Something to be improved about the game
    • I would definitely love to see more things added to the game, seems a bit too simple in terms of playthrough.  Whether it is creating a nice visual background, different sized shapes, or multiple levels, the game could be very fun!
  • Something successful about the game
    • When the ball lands on a platform, it can immediately jump again to another platform, adding to the speed run concept and giving the user the ability to consistently jump onto different platforms. The timer also works very well and the restart when the ball falls off a platform and into the abyss. 
  • Some general, off-the-cuff feedback (what you liked/disliked and why)
    • Liked: I really enjoyed the speed run concept, it gives you a sense of thrill and accomplishment when you land on each block. I also liked the little tiny addition of the different colored block that indicated the halfway point and the finish line and I liked how each ball restart was nice and clean.
    • Disliked: I am atrocious at keyboard and mouse so this game was outlandishly difficult for me and I can barely make it to the blue platform without restarting over 10 times haha. I would also recommend just changing the platforms around and experimenting with some cool level designs!