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(Rules only, have not played): Fun design! I like its simplicity and the way it combines dice rolls, card value, and suit abilities- a nice twist on Rock, Paper, Scissors. I like the versatility of gold- it creates focal points on the board. I do wonder how much turtling could occur and if there is enough to do on your turn- as a skirmish game it arguably doesn't need much more, but I think one or two more options might be welcome. I also wonder about the roll and move aspect, though I appreciate the attempt to soften a 1 result.