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(Rules only- have not played): Wow, another really tight-sounding design. I love the flexibility the players have in placing workers (want to place on that card again? then place more cubes!)- a good twist on the usual blocking that occurs in the genre. I feel like keeping track of suit points might get a bit hairy but perhaps the numbers don't get that high. It definitely captures that feel of "I want to do THIS many things but I only have time to do THIS MINUS THREE of them" that I love in worker placement. I would love to try this one.