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(+1)

thanks so much! Actually the second problem is basically the first problem. They are not random at all but because there is no sound you would think they are. So basically for the game to be more fun I added slow motion while you decide where to go next to make prediction about the enemy movements easier( and also where you are about to collide with an enemy to add some juice!). But its definitely not apparent because I didn't have time to add sounds. Thanks for the feedback!