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I liked the powerups in this game. When I got to that long tunnel of spikes near the end I was like ,"how am I supposed to do that?" And then I figured out what the powerup did and I felt like a master being able to walk through it. I haven't ever seen a powerup like that in a platformer before.

I did this in 4 days and spent 3 days on code!

Thank you for making that comment, I could not figure out how to get through that tunnel of spikes. That powerup is cool, it is kind of like the "hover" mechanic used by one of the character in Little Samson.