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This mirrors my style of play  in the deluxe version.  I build a lot of fighters, just enough transports and infantry to accomplish my objectives, destroyers in limited quantity for scouting/exploration, and usually 50-60 cruisers (their hitting power at sea and their ability to shore bombard make them the best balanced fighting ship).  No subs, and maybe 2-3 battleships and a carrier.  In most of my games I use a carrier only as an aircraft transport.  In my last game, the map has large expanses of open water which made fighter transfers to some newly captured ports impossible due to range.  Using a carrier as a floating airfield effectively increased fighter transfer range from 20 to 40 spaces