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Awesome job, it's really addicting! I like how rather than having the motivation for fighting be something usual like level-ups, etc, you made fights necessary to advance. The main thing I might change, if possible, is to keep the level music playing through resets. It's really minor, but I think it would help with the immersion a lot, as it was pretty jarring to hear it reset when I was starting to get into the flow of things near the latter half of each 60 seconds.

Yeah you are totally right about the music, but I made it that way so it could fit in the challenge "in a song" the duration of the timer its exactly the same as the duration of the music, that way when you pick the slow buff, the music goes slow and also the timer