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This is too much for a Senpai to handle :((. By the way, this is the great game, loving the sound effects so much. Keep up working ya. 

Deleted 1 year ago

Thanks for the feedback! Amazing video.

i miss the glowing eyes

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i still get them

the glow eyes are still visible but at a distance.

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honestly would fuck 100%

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pain

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In the newest video I played version 1.6.1 and encountered a couple bugs and I  have some ideas for mechanics/improvements. A bug I have encountered a lot is when you caught in the stabbing animation, the qte for Q, E doesn't appear all the time. It confused me when it first happened and I  know it will be really bad for new players. Another thing I think is a bug, is when hiding in a locker, even if I walk the entire time, she will go straight to the room i'm in and walk right up to the locker I am hiding in. I  think a mechanic to be able to peek around corners would be pretty awesome as well. I  feel like having some kind of time limit would be good to have as well to add to the tension, like some kind of sanity meter. Maybe after a certain amount of time your sanity will make you pass out and you will lose, or maybe after she can't catch you after a certain amount of time, her sanity/patience meter will run out and she will go on a frenzy where she will run around hunting you down. I  also have seen people talking about her getting mad and just killing you, and I have been able to play normally each time I  have, where she is basically on me at all times, it kinda makes the game easier. There is a complaint I  have that was a little annoying, is when I  die and retry I  had to redo my sensitivity each time. I really think this game is cool and I  can't wait to see what happens in the next update!

Thanks for the feedback! yes currently its a bug where Q and E doesnt popup we would be fixing more and more bugs in the newer updates. the difficulty option will be added , which would make the AI do things alot more aggressive and adding time limit to certain progress would be a nice addition but for higher difficulty levels.

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Plase in the next update alpha 1.7 add things more

( ͡° ͜ʖ ͡°)

Like a kiss and...


lol kkk iam just kidding

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Well to be fair, the girl is yandere and dere means love. If she loves you, one of the moves could be a kiss... before stabbing you in a stomach!

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G im crushing on the girl already XD that will make me blow up if that was put in XD

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not gonna lie though that would be fitting

XDDDD ikr???

Thanks for the feedback! the character saiko has no personality of such ... so thats why her interaction is not as intimate plus this is a horror game :) 

Hello.

Looks like all the "Download" buttons on older version pages leads to downloading v1.6

Is there still a way to get versions 1.4 and 1.5? Thanks!

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You can test out 1.7 it has alot more bug fixed then the older version but if you feel its not better then older version let me know and i will also include option of 1.5

I really like all new versions, I was just planning to make a video about the game and to show all the improvements and new features from version to version 

This game was so intense lol

Thanks for the feedback!

you’re welcome 

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Its amazing even for an Alpha, but i got a suggestion idk if you read them here, and you were probably gonna do it anyway. Add sound settings so u can turn the music volume down and such.

Thanks for the feedback! yes we would be including a proper settings options in the game later when we work on the UI part

I  haven't played 1.6 yet, but I  am definitely going to keep checking up on this game as it is very good! I really enjoy playing this game a lot.


Thanks for the feedback! nice playthrough i enjoyed it.

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My biggest complaint is that it is way too easy to outrun the killer. Maybe that is the general design of the game, but I wonder if it would be better to focus on hiding mechanics to outmaneuver the yandere.  Maybe not initially, but as you unlock specific doorways, a desperation mechanic may need to be introduced as the yandere knows you are close to exiting.


This would force gameplay to focus more on hiding, which could slow down the pace of the game, but would increase the anticipation of an event, adding to the horror factor. To prevent people from hiding in the same spot for very long, the yandere may be able to call the player to vibrate their phone in their pocket. This would alert the Yandere to their location if they are close, forcing the player to move spots quickly and to a new hiding spot. 

Just a thought, but great game so far! I like the direction it's taking and the improvements to the AI. Great work.

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You're sounding like you are explaining fnaf in a way XD

I'll admit I haven't played the FNAF games, but from what I've seen about them, you are mostly stationary and the process relies around resource/power management. This game is more of a hide and seek game, except you can achieve a win condition after finding all the tokens you need to grab. If FNAF in its later titles made it more of a finding totem like game, then disregard this lol.

that call mechanic reminds me of nighttime visitor

Thanks for the feedback! yes the AI design is not direct run and gun but more of a stalk and finding oppurtunity to strike at player. as we update more and more Ai will open up to more possibilities to make openings on player thus will end up becoming alot more harder in the future but then we would add difficulty options to work along side it.

Deleted 1 year ago
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I like this idea

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Thanks for the feedback! yes some thing like that is planned along the way.

Deleted 1 year ago

Really good game!!!

Thanks for your feedback! 

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I lowkey like this game cause I could appreciate some Anime Horror... THICC, crazy girl with overly large boobies chasing me lol. Here's my Gameplay, I squealed a couple of times, but I got the hang of it.

Start at 12:53. 

Thanks for the feedback!

Survival games are a subgenre of action video games set in hostile, intense, open-world environments. Players generally begin with minimal equipment and are required to survive as long as possible by crafting tools, weapons, shelters, and collecting resources. Many survival games are based on randomly or procedurally generated persistent environments; more recently, survival games are often playable online, allowing players to interact in a single world. Survival games are generally open-ended with no set goals and often closely related to the survival horror genre, where the player must survive within a supernatural setting, such as a zombie apocalypse.

Thanks for the feedback!

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According to wikipedia:

"Survival horror is a subgenre of action-adventure and horror video games that focuses on survival of the character as the game tries to frighten players with either horror graphics or scary ambiance. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark mazelike environments and unexpected attacks from enemies."

https://en.wikipedia.org/wiki/Survival_horror

You're not wrong, but you took a very roundabout manner to explain the concept and yet didn't really do it much justice.

the game's genre is survival

not survival HORROR

Uhh, the first line literally says (to quote) "Saiko No Sutoka is a Horror Survival Game". Both "Horror" and "Survival" are there.

I think you're mistaking the wording as meaning something else: if it was a pure Survival game then the Horror term wouldn't be added. As far as definitions and gameplay, this follows the same principles as a game like Alien: Isolation since you have little/no way to fight against your adversary while they can (easily) kill you, for example. Survival might be the "Parent Genre" but Survival Horror is specific to this style of "Survival" games: induce fear, offer a feeling of powerlessness, solve a set of puzzles to progress and avoid your adversary as much as you can.

i'm searching for SURVIVAL games but just horror games pop-up

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Itch.io allows you to sort out which subcategory of Survival you want: by default and due to the quantity, Survival Horror games are the ones that will show up most of the time.  There's Adventure and all the other ones but (Survival) Horror games are what's hot these days...

This was a great horror game it was really spooky and so much fun. im gonna be playing later builds when they come out. 

Thanks for the feedback!

No matter how many times I play this girl is always creepy. Fun Game

Thanks for the feedback!

Will there be a mac version?

Thanks for the feedback! yes i am making one soon

Deleted 1 year ago

I had a great time playing this game, really fun! 

Thanks for the feedback!

(+2)

Just a random, silly little idea... perhaps allow the player to adjust their starting life total anywhere from 150 (For those who are very unskilled) anywhere down to like 20 (for those who want a real challenge), as well as adjust the speed of SAIKO's movement/skill of her AI? Something like that, and maybe some kind of little highscore to keep track of what the most difficult game the player has won on?

Thanks for the feedback!

How did you get the picture with "are you kidding me?" to happen? And also the second to last, usually she does kill you in the locker, but I've never seen her hold you back with her hand like that


Love the game. So scary!!! The yandere style fits so well with, well, everything! The blood splotches in the halls, to the way she presses her hands against the locker you're in and threateningly teases you, it's a mixture of dread and horror that I love!!

(+3)

The first picture you mentioned occurs when she breaks your neck. This can happen if you pick up a key in front of her after she knocks you down or if you mess with her too much. If you close a door right before she goes through it or open it in her face, she will slowly get angry. If you do it enough times, she will run you down and break your neck. Her dialogue changes from 'Stop it' to 'I'm Upset'  as she gets angrier before she finally says '...' and kills you.

I have yet to see the locker one but it wouldn't surprise me if there were a couple animations that are uncommon.

Thank you! Probably never would've figured this out, since I just, run.

i think i found the void

Thanks for the feedback!

(+4)

A very creepy game where there is a great sense of tension and drama as the Psycho Girl makes comments when trying to find you.

The art style feels simplistic and yet very appeasing to the eye , the blue tones really add to the horror atmosphere and contrast very nicely against the girl  and her red tones.

 The ambient sounds are also very good an make you very wary of your surroundings and makes you check behind you constantly just in case she is there, the only negative point here is that you can not tell how far away she is as all the sounds seem like they are all very close, you can only tell if she is left or right but not how far away.

The mechanics of the girl are also very good especially when she just happens to appear behind you or hides beside a wall and peers at you before charging straight at you brandishing a knife.

Overall a very nicely done psycho horror game that makes for a very enjoyable playthrough.

Thanks for the feedback! Amazing video i watched it all 

Loved the new update the camera r really good only thing id say is that she is sometimes too fast for you to even look at them like she'll run behind you before you can look at the camera but other than that great update

NEW VIDEO SAIKO NO SUTOKA 1.6

Thanks for the feedbacK! 

cool

Thanks for the feedback!

(+1)

Saiko Chan seems like the type of person to occasionally hop and skip in her steps when she chase you or looks around in the hall. Because she is enjoying killing you soo much. She also seems like the excited type to suddenly surprise jump into a class room, or say, "BOO!! Hehehehe :3" when you meet near a corner or stare.

I REALLY REALLY love her! She's suuuch a great killer because of how much detail you've added to make her have lots of character. I honestly want more realistic characters that bring out her character more.

Like for example, if she was to throw the knife at you as you are at the end of hallway, and you had to pull it out shoulder to prevent from being slowed.

Thanks for your amazing feedback! i will keep in mind your suggestions.

really scary game I did find a glitch near the end of the video!

Sorry for having issue regarding the glitch in your playthrough i will be fixing that issue sooner , thanks for notifying 

thats alright made it funny to record haha and thanks love the game btw!

Will this game added to android too? 

If it added thanks in advance

Yes we have plans to add in android sooner .

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it wont let me open the game it just downloads as a Minecraft launcher i have already bought the game could you please give me some advise on how to fix this thank you.

Edit: i have figured out how to get it off the Minecraft launcher but now it wont open.

Hello the game is compressed in winrar , you need winrar to uncomperess the file

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Hello If You Know That This Anime Girl Is Not A Yandere, She Is A Yangire Or If She Is A Yandere You In The Game Must Be Her Rival If She Wants To Kill You Or If You Play As Her Senpai She Is A Yangire (Cute But Psycho). Just Wanted To Let You Know.

(+2)(-1)

First of all, please ease up on the shift key, you must be wearing it out.


Second of all, that’s a distinction without a difference as far as Yankees tropes are considered.

Thanks for the feedback! this will be revealed when the story is added

(+1)

One of the best Indie Games, I could make Yandere Run for about 5 seconds. Increasing Yandere's aggressiveness would be great.

(+1)

I think part of the appeal is that Saiko does things other than just football charge the moment she sees you.

Yesss g XD

Thanks for your feedback!

Great job on the update! This game is amazing, and gets more and more fun with every update. Seriously one of the best indie horror games out there.

(+1)

Thanks for the feedback! amazing game play as always love watching your videos!

l'aggiornamento della 1.6  è molto bello, hai aggiunto delle cose che danno molta più enfasi al gioco, però avrei fatto una modifica, alla Yandere avrei lasciato l'attacco a raffica con il divincolamento, perché con il fatto che ti colpisce una sola volta, si mette a ridere perdendo tempo e poi toglie solo 5 di vita rende il gameplay molto più facile permettendoti di fare molti più errori del dovuto e rimuove un po di Jumpscare. Spero che rimetterai quella meccanica, per il resto sta andando alla Grande.

Thanks for the feedback!

(+1)

Please Make Android Version In Play Store And IOS!

I think i may be having a bit of high hopes for this game, but i think this game will be popular enough like fnaf or something. Too big of a game to be on android 

Yes we would be making mobile version sooner.

Thank You. You Put on Play Store? The Game Is Be Free?

Why does this game scare the crap out of me. I can play outlast just fine but this is just unsettling for some reason.

Thanks for the feedback!

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Returned to the game for the third time after waiting for the 2 last updates! My thoughts are down below) Check out the vid here:



Advantages:

1. The mechanics with the lights are pretty nice! I liked them. Can the girl turn off the lights? I never witnessed her doing that, so I'm not sure but it feels only logical that she must be able to do that! It would be so creepy!

2. The lockers work way better! Liked that a lot! She stared at me for some time which was really creepy but then left. I think that's very helpful! 

3. New behaviors are lit! Her little slice attack is cool! It's not as punishing as her major one but still scares a lot! Also, liked a lot the way she waits behind the wall for you to come out of the classroom, very scary!

4. Loved that there is now more details like blood on the floor. It makes the game so scarier, actually!

5. Main character has a body!!! That is so great! I loved this addition!

Disadvantages:

1. She once got stuck while I was running away (I closed the door behind me and she got stuck there for like a  minute, you can see that in the vid). And the other time she was just chilling in the center of the corridor doing nothing. Not even some weird stuff.

2. I didn't see the point in cameras. It feels like she's always on your tail so there is not much time to look at the cameras (I looked like twice and both times she was right there). I think it's good for a sneaky style of the gameplay but at the moment it's kinda hard to sneak as she catches up with the player pretty fast.

3. Her waiting behind the door and then knocking you is cool but I didn't like it as much for several reasons: firstly, she used that a lot on me and it got boring; secondly, after the first time she did it, I understood that this attack is harmless and she also gives you an ahead start after that, so the only times I was chill in the game is when she did that. It ruined the tension a bit for me. Maybe it would be helpful to let her do that less frequently. Like startle you once like that and that's it. Or add more variation to that - let her paint something on a window with blood or something like that!

4. She's covered in blood and there is blood on the floor but the main character is the only person in the school with her and unharmed at the beginning. Something doesn't add up, don't you think? It would be cool to be able to find bodies in the school, I think it has lots of potential for the spooks. Here's some ideas for you: 1. You can stuff some bodies in the lockers, so it would always be a gamble whether the player can hide in the locker or not. Scaryyy. 2. You could put like alive but wounded people somewhere behind locked doors whom the player would have to warn after opening the doors and before escaping. I think that would be awesome that the player would have to stay in the school for a bit even after opening the exit. Or the people could give you hints to different puzzles that you'd add. I think it's pretty cool. 3. The main character could trip if going over a body, that would be scary. 4. More potential behaviors for the girl. Like she could be just chilling over a body from time to time just stabbing it or saying creepy stuff.

Overall:

I'd rate the last two updates 5/5. Can't wait to see what's going to happen next! Will definitaly check your progress later again!

Hope my feedback and ideas were useful! Keep up the great work! I am literally in love with this game)


Thanks for the feedback! I love watching your videos let me give my answers on each disadvantage points you made.

1 : Yes she can get stuck some times in game on the doors as its not yet fully fixed but in 1.7 it has become much better and they are only few behaviours left that she can get stuck in doors.

2 : In 1.7 i made cameras become alot more useful as they can auto detect saiko location and can track without interacting with with the camera.

3: Her waiting behind the door has been reduced in 1.7 since last version and also it now works correctly as compared to before.

4 : In 1.7 i added some hidden secret inside one of the lockers and it can be random in the entire game which would explain why she is covered in blood :).

That's amazing I really enjoyed it.

Thanks for the feedback!

This game fun ngl, it was scary but  you fall in love with Saiko-chan

Thanks for the feedback!

Oh look, Saiko Chan invites me to run around the hallways of our school in a deadly game of "hide or get shanked" yet again.

You'd think I would've learnt by version 1.1 not to go back there, but I'm curious to see how she's going to try and drive that strawberry jam covered knife into my gut before I can escape in version 1.6!

(+1)

Thanks for the feedback! please let us know if you find any issues

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i love this game and i get happy any time i get a update notification

(+1)

Thanks for the feedback! yes we hope add newer things in every new update.

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You sadistic piece of shit. I almost died in my chair with the new locker animations. My nightmares.... please no. I mean this with the utmost respect for the game.

It's fantastic and actually one of the few that puts a sense of dread in me.

Thanks for the feedback! Yes it was meant to scare players although i personally feel it can be enhanced even further .

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