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Tags
(+1)

POSITIVE

  • graphics
  • atmosphere
  • level design
  • game concept

NEGATIVE

  • clunky movements
  • poor combat system (weapons and their varieties aren't really useful)
  • not "replayability-friendly" (you have to go through the whole same long scripted events)

SUGGESTED IMPROVEMENTS

  • free movement (zelda style) or smoothed tiled-based (pokemon style)
  • different weapon designs (useful for different situations)
  • different weapon management (e.g. swap between two, prevent erasing the previous one when collecting a new one or stack ammo)
  • procedural level generation or randomized content (multiple possible spawn points for objectives/items)
  • local co-op multiplayer