After room reloads, the old object stays, and the new objects are added on top of that. Like if I were to move an object to the side, it would show the object where I moved it, and where it was before. Can anyone help with this?
Livecoding for GameMaker: Studio / GameMaker Studio 2 · By
Hello! Were you the one to send me an email about this? (which I responded to)
The most obvious cause would be that either your objects are persistent or your live-room is persistent (via room editor flag or room_persistent).
You can also check if what you were doing matches up with the mini-guide I did https://www.youtube.com/watch?v=_35-xnHQE54
Ok, sorry about the email thing it said I could contact you within the gamemaker marketplace but it never game me your response. I think I will use itch.io from now on.
I don't think I phrased my question in a good way. so I will put it this way. Lets say I have this:
Then I changes the Q to an R and the 3 to a 5. It came out like this:
Do you know why this is happening? I hope I put my question in a better way this time.