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Yep. First it was in Clickteam Fusion 2.5 with a totally different style. After months, I decided to bet on 3D games. To make things easier, I thought of creating a retro PS1-style game.

This is really impressive for the Godot engine! PS1-style games are very appealing to me; the distorting polygons work well for horror. I'll admit, I think the floors could use a few more subdivisions to ease the texture warping. Still, if there's more to come of this I'l be sure to stick around!

This is the feedback I receive from most everyone about this ‘floor distortion’.

It is certainly noticeable, so it's understandable the same criticism would show up more than once.