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(+2)

The game is a work of art.

All the elements really come together, and give you a lot to think about. The skill ceiling feels really, really high, for a game of that scale.

Gotta admit, later areas are really difficult, took a lot of skill and RNG to beat, especially the island.

I did find one BUG in my playthrough: When you undo some buildings might activate again, like detox can clear soil that became toxic after they were placed. It's not game-breaking, but it is a minor exploit.

All in all, great game, would love to see it made into a proper title, with more areas and biome variety!

(+2)

If I could suggest a feature - smoothing out the land after the rocket's liftoff could be very pleasing. Like some simple smoothing algorithms, to make the biomes and rivers look more organic.