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Nice job Arjun! You totally nailed the aesthetic of the original. I'm sure other people have mentioned this, but the transition between the normal tree sprite and the close-up sprite is very abrupt, and it can really make things difficult to parse when there are a bunch of giant trees on screen at once. The missile also doesn't feel as satisfying to fire, I don't know if it's something about its speed or maybe it doesn't go as far as I'm expecting. I'm not quite sure, but I'm sure you could toy around with it and make it feel a little better to shoot out those missiles.