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Well done here Justin. I am a big fan of your sprites and the general feel of your clone. Especially your player sprite which I think looks really good and animates well to help sell the side to side movement. I also appreciate the inclusion of WASD controls for ease of use, but I think I might also have enjoyed seeing an option to switch to the retro controls as I think they can help add to the period accuracy. I think your strongest aspect of this clone is the movement and sprite work, it’s really enjoyable to control and I think your speed feels right. I am not sure if it is the bullets or the enemies that are responsible, but after I shoot I can swerve and line my traveling bullet up with the enemies ahead of me to make sure I hit. I think if the bullets stayed their course after firing it might improve the skillfulness and polish of your clone. I struggled with the bullet logic in my clone too and was not successful in completely fixing it in the end. Overall though I enjoyed playing your take on Deathchase!