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So many!

Right now I'm working on a "whac-a-mole" concept within the polygon. Letting players run around from place to place to smash things with their hands sounds like a good idea to me. I have countless amount of idea for arcade games that can be ported to VR.

Otherwise I want to explore more strategy-oriented ideas (tower defense is my top candidate), and maybe some action game (the thing you said about the door made me think - you could divide the polygon to two halves, each is a different world, and you need to move between them all the time). Anyway, there's SO much potential there IMO

(+1)

Just to make it worse, the ideas may keep coming! ;)

Another one! A platformer that is happening on a level in your play area. So you have little guys running on walls but also bridges and other structures in the middle, spanning from a wall to wall. With small doors that if the guy moves through, gets to another play area.