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I love how the trees pop out! I’m not sure wether you did an animation or something, but they look super cute. It would be  definitely better if you could twist the shooting system a little bit though. Sometimes I couldn’t hit the AIs, the bullets either brushed past the AI or hit on the sprite but didn’t cause them to disappear. I don’t know whether it’s due to the hitbox being too small or the bullets having a limit on the distance they can travel? But since there isn’t a long cool down time between shots, I managed to take down the AIs in the end anyway, it kinda keeps things in a balance.