Such amazing narrative work. I definitely feel your influence from the Rusty Lake games and I’m loving it. The reference back to the phone screen is a really interesting and thoughtful detail that I like. It makes me really curious if it would be worth coding into a separate menu that you can check whenever you want, like an inventory menu? I’m really digging your approach! You made the code and format work for you in a way that produced a very anxiety-inducing game that drew me in with each click. Can’t wait to see how you utilize game art going forward!