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Such amazing narrative work. I definitely feel your influence from the Rusty Lake games and I’m loving it. The reference back to the phone screen is a really interesting and thoughtful detail that I like. It makes me really curious if it would be worth coding into a separate menu that you can check whenever you want, like an inventory menu? I’m really digging your approach! You made the code and format work for you in a way that produced a very anxiety-inducing game that drew me in with each click. Can’t wait to see how you utilize game art going forward!

Thank you Alex! I look up to Rusty Lake so much! I'd love having the phone as an inventory item, I was thinking of adding things the player can pick up to use or craft with. Also I'm glad that my formatting is working! I was hoping to hear that from my classmates. Thank you for your suggestions! :)