An incredible short project game! Harks back to Age of Empires, but with a survival twist! Would love to play a sequel with multiplayer (if possible)!
Highlights:
• Like Age of Empires - Base building style, unit controls.
• Balance of micro-management to automation - Use of resource depots to alleviate micro-management.
• The resource management - Physical resource "tokens" that must be moved around the map.
Dislikes:
• Terrible archery accuracy
• Right-click camera rotation
• Builders automatically repairing demolition sites
Wishlist:
• Additional controls and quality of life:
- Holding Shift Queues actions
- Control groups
- Delete key marks for demolition